{"id":25343,"date":"2026-08-26T22:35:03","date_gmt":"2026-08-26T20:35:03","guid":{"rendered":"https:\/\/www.mixtv1.com\/index.php\/2026\/08\/26\/1047-games-ends-active-development-on-empulse-and-splitgate-arena-reloaded-says-its-moving-away-from-live-service-shooters\/"},"modified":"2026-08-26T22:36:05","modified_gmt":"2026-08-26T20:36:05","slug":"1047-games-shifts-focus-splitgate-developers-move-beyond-live-service-shooters","status":"publish","type":"post","link":"https:\/\/www.mixtv1.com\/index.php\/2026\/08\/26\/1047-games-shifts-focus-splitgate-developers-move-beyond-live-service-shooters\/","title":{"rendered":"1047 Games Shifts Focus: Splitgate Developers Move Beyond Live Service Shooters"},"content":{"rendered":"<h2>1047 Games Pivots Away from Live Service Titles: What\u2019s Next for Empulse and Splitgate: Arena Reloaded?<\/h2>\n<p>After a decade-long journey in the competitive shooter space, 1047 Games has announced a significant strategic shift. The studio is officially concluding active development on both <em>Empulse<\/em> and <em>Splitgate: Arena Reloaded<\/em>, signaling a departure from the traditional live-service model that has defined their recent history.<\/p>\n<h3>The End of Dedicated Server Support<\/h3>\n<p>The decision stems from the harsh economic realities of maintaining live-service infrastructure. In a recent statement shared via X (formerly Twitter), the developers explained that the operational costs associated with dedicated servers have outpaced the revenue generated by these specific titles. While the team had previously absorbed these expenses to foster community growth and player retention, they have reached a threshold where continued investment is no longer financially viable.<\/p>\n<p>This trend reflects a broader challenge in the gaming industry, where mid-tier live service games often struggle to maintain the massive, consistent player bases required to offset the high costs of cloud hosting and ongoing backend maintenance. According to recent industry data, the &#8220;games-as-a-service&#8221; market has become increasingly saturated, leading many independent studios to re-evaluate their long-term support strategies for older titles.<\/p>\n<h3>Transitioning to Peer-to-Peer Hosting<\/h3>\n<p>To ensure that the games remain playable for the existing community, 1047 Games is transitioning both titles to a peer-to-peer (P2P) hosting model. Starting September 3, the official dedicated servers and centralized matchmaking systems will be decommissioned. In their place, a server browser will be implemented, empowering players to host their own matches and connect with others directly.<\/p>\n<p>This move mirrors the studio\u2019s previous strategy with the original <em>Splitgate<\/em>, providing a blueprint for how developers can preserve access to their games even after official support concludes. By handing the reins over to the community, the studio hopes to keep the titles alive without the burden of centralized server overhead.<\/p>\n<h3>Final Updates and Future Outlook<\/h3>\n<p>As part of this transition, <em>Empulse<\/em> will receive one final content drop, which includes a new map. Additionally, the studio is implementing a permanent price reduction for the title across all global regions as a gesture of appreciation to the player base. While this marks the end of an era for these specific projects, it allows 1047 Games to realign its resources toward future endeavors, moving away from the high-maintenance demands of live-service shooters.<\/p>\n<p><a class=\"echo_read_more\" href=\"https:\/\/www.gamesindustry.biz\/1047-games-ends-active-development-on-empulse-and-splitgate-arena-reloaded-says-its-moving-away-from-live-service-shooters\" target=\"_blank\"> \u00bb More Info >>><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After a decade of defining the live-service shooter space, 1047 Games is officially pulling the plug on active development for *Splitgate: Arena Warfare* and *Splitgate: Arena Reloaded*. Starting September 3, both titles will transition to peer-to-peer hosting as the studio pivots away from the live-service model. The announcement, shared via X earlier today, marks a major turning point for the developer<\/p>\n","protected":false},"author":55,"featured_media":25344,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"wpai_generated_summary":"","wpai_meta_description":"","footnotes":""},"categories":[6],"tags":[725,3327,36,4424],"class_list":["post-25343","post","type-post","status-publish","format-standard","has-post-thumbnail","category-gaming","tag-1047-games","tag-development","tag-mixtv","tag-server-closures"],"_links":{"self":[{"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/posts\/25343","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/comments?post=25343"}],"version-history":[{"count":1,"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/posts\/25343\/revisions"}],"predecessor-version":[{"id":25349,"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/posts\/25343\/revisions\/25349"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/media\/25344"}],"wp:attachment":[{"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/media?parent=25343"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/categories?post=25343"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.mixtv1.com\/index.php\/wp-json\/wp\/v2\/tags?post=25343"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}