Where the Seeds Fall Review – We Go Down

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Where the Seeds Fall Review – We Go Down
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Vertical ascent isn’t what you would typically associate with a platformer. But if the past several years have proven anything, it’s that skill-based climbing, where you need to carefully judge obstacles before surmounting them, can be incredibly fun. So it’s only fitting that someone creates a game where the objective is to see just how deep the rabbit hole goes. Downwards being the only way forward, if you will.

Where the Seeds Fall, developed by CygamesEdge, offers just that. The parent company is known for its free-to-play properties, and Osaka has the more epic Granblue Fantasy: Relink. A smaller, focused effort with this premise thus feels unique. While promising three hours of playtime, it was a little more than two hours for me, including the Challenge Stages. There are certainly worse ways to spend $10, even with its hang-ups and caveats, but the opposite also applies.

The set-up of Where the Seeds Fall is a tale as old as bloody time and even less exciting this go-around. Humanity goes to war and destroys itself over land, resources, etc. At some point, everyone sets aside their differences to live in a big ol’ World Tree.

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Disclaimer: This article is partially generated by artificial intelligence, so there may be some errors. Please verify the information before using it in real life.

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