Out of Sight VR Brings Stealth Horror to PS VR2 This Year and Meta Quest in 2027

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Out Of Sight VR Coming To PlayStation VR2 Later This Year & Meta Quest In 2027
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Stealth-Action Title Out of Sight VR Sets Sights on PSVR2 and Meta Quest

The immersive stealth-thriller Out of Sight VR is officially expanding its reach beyond the PC platform. Developers confirmed during the recent VR Games Showcase that the title is slated for a PlayStation VR2 launch this holiday season, with a subsequent release for Meta Quest hardware scheduled for early 2027. The announcement was accompanied by a fresh gameplay trailer, offering a glimpse into the tension players can expect:

A Shift in Development Momentum

Since its initial Steam Early Access debut in May 2025, Out of Sight VR has maintained a “Positive” reception, currently holding a solid rating based on 45 user reviews. While the game’s original roadmap aimed for a full release by the end of 2025, the project has clearly undergone a significant timeline adjustment. This delay is not uncommon in the current VR landscape, where developers are increasingly prioritizing hardware-specific optimization to ensure high-fidelity performance.

Flat2VR’s Expanding Portfolio

The silence surrounding Out of Sight VR over the past few months had led to some speculation among fans, particularly as the studio behind it, Flat2VR, has been juggling a high-profile slate of projects. The team has been heavily focused on bringing major non-VR titles into the virtual space, including the highly anticipated VR adaptations of High On Life and the classic reimagining of System Shock.

By targeting the PSVR2 for the upcoming holiday window, the developers are positioning the game to take advantage of the headset’s advanced haptic feedback and eye-tracking capabilities, which are essential for the high-stakes stealth mechanics central to the gameplay loop. With the Meta Quest port pushed to 2027, the team appears to be adopting a staggered release strategy, ensuring that each version of the game is polished to meet the specific technical demands of its respective platform.

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Disclaimer: This article is partially generated by artificial intelligence, so there may be some errors. Please check the information before using it in real life.

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