Microsoft CEO says Xbox is simply ‘streamlining’ after cutting over 5,750 jobs in three years

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Microsoft CEO says Xbox is simply ‘streamlining’ after cutting over 5,750 jobs in three years
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Chris Kerr,

Senior Editor, News,GameDeveloper.com

September 28, 2026

schedule3 Min Read

Headshot and Xbox logo via Microsoft

Xbox has made five rounds of mass layoffs since acquiring Activision Blizzard for $68.7 billion October 2023—but it seems that Microsoft CEO Satya Nadella feels that’s simply all part of a natural “streamlining” process.

The latest cuts were confirmed in July 2026 and will result in 3,200 people being jettisoned from Xbox Game Studios by the end of the current fiscal year. That reduction includes the divestment of notable studios such as Compulsion Games, Double Fine, and Undead Labs. Others like Arkane and Ninja Theory are also facing the very real threat of closure.

In 2025, Microsoft made an undisclosed number of cuts across Xbox, targeting subsidiaries such as ZeniMax Online Studios and King. Prior to that, the company laid off 2,550 workers across two separate rounds of layoffs in January 2024 and September 2024. Arkane Austin, Tango Gameworks and Alpha Dog Games were also shuttered in May 2024, leading to additional job losses.

Related:GDC Side Quest – Exploring co-development opportunities with Sam Carlisle

The full scale of Microsoft’s post-merger reckoning remains unclear,

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Disclaimer: This article is partially generated by artificial intelligence, so there may be some errors. Please check the information before using it in real life.

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