Analysis: one in three acquired game studios has been shut down since 2000

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Analysis: one in three acquired game studios has been shut down since 2000
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Who buys a studio is the best predictor of its fate, according to the analysis

A new analysis of over 300 game studios acquired by big companies since 2000 shows one in three studios has since been shut down completely, half of which were shuttered within five years of the acquisition.

Sebastian Cardoso, who has previously worked at Riot, Crytek, and EA, spent about three months tracking 303 PC and console studios acquired over the last 25 years. He published the results on his Game Studio Unlocked newsletter this week, alongside the full dataset.

According to his findings, 60.8% of acquired studios either saw their games decline or were shut down altogether, and just one in four acquired studios “came through both producing at or above their old level, as well as institutionally whole.”

The biggest factor, he found, was who bought the studio. All 17 of Activision Blizzard’s ownership periods ended in decline or closure, as did every one of Disney’s, Midway’s, and Thunderful’s. EA’s figure was 83%.

Of the 283 developers in the census, just 71 studios, or 25.1%, were still making games as well as before and hadn’t been hit by mass layoffs,

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Disclaimer: This article is partially generated by artificial intelligence, so there may be some errors. Please verify the information before using it in real life.

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