GTA 6 Is 30 FPS On All Platforms, PERIOD

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GTA 6 Is 30 FPS On All Platforms, PERIOD
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It won’t even do the VRR trick.

Rockstar has ended the speculation on GTA 6’s framerate a week before launch.

They said this in their latest newsletter notifying fans pre-loading is available:

Grand Theft Auto VI has been fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life — while maintaining the density and visual fidelity of all its environments and inhabitants. 

Sony has confirmed on PlayStation Blog that GTA 6 will have PSSR and ray tracing as a PS5 Pro Enhanced title. Subsequently, dataminers believe the game will have FSR 4.12 support on XBOX.

Officially, XBOX revealed Rockstar’s games will be on XBOX Cloud Gaming, starting with GTA 6, to be followed by Red Dead Redemption 2, GTA V, and more in the coming months.

But of course, a lot of fans will be disappointed that GTA 6 won’t go beyond 30 FPS.

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Disclaimer: This article is partially generated by artificial intelligence, so there may be some errors. Please verify the information before using it in real life.

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