Arm explains its mobile-first AI-reconstruction technology, which takes a different tack from the “black box” approach of DLSS 5

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Arm explains its mobile-first AI-reconstruction technology, which takes a different tack from the “black box” approach of DLSS 5
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Today, the British semiconductor and software design company Arm is holding the Arm Everywhere China event in Shanghai to unveil its latest contributions to the AI computing landscape.

The company’s aim is to provide a full ecosystem for AI-native computing, including the new AI-native compute platform CSS for Mobile 2, as well as the Arm Mali G2-Ultra NX GPU – a new chip built around neural computing, which promises improved graphics performance at a much lower cost in terms of heat and power consumption. Arm claims its on-device AI will boost graphical performance via a method it positions as more open than Nvidia’s divisive DLSS 5 technology, and closer to the developers’ original vision.

The firm would not confirm which devices will be using the Mali G2-Ultra NX GPU, but the earlier Mali G1-Ultra chip is found in devices from Xiaomi, Vivo, and OnePlus.

Deyan Lazarov is in Arm’s GPU product team as part of the Edge AI business unit, which deals with consumer devices like phones, tablets, laptops, and consoles. He says Arm has been working on the Mali G2-Ultra NX for the past two and a half years, and the thinking behind the chip is to allow mobile developers to take advantage of compute-intensive technology like ray tracing.

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Disclaimer: This article is partially generated by artificial intelligence, so there may be some errors. Please check the information before using it in real life.

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