Siege of Heaven, the wave-based tower defense game mode in VR roguelite In Death: Unchained, will be released as a separate standalone game for Quest.
Superbright CEO Wojtek Podgorski made the announcement via Discord, saying the decision stems from a lack of visibility for Unchained’s more accessible gameplay mode, a new potential revenue source to fund further game development, and allowing for game upgrades deemed too risky for Unchained.
More Accessible Gameplay
As Podgorski puts it:
The problem is that outside of our community, almost nobody on Quest knows Siege of Heaven exists. Because the main mode of Unchained is our flagship experience, all of the store presence is focused on that and the dark, intense setting and demanding controls can be intimidating for more casual VR players who would actually love Siege. » More Info >>>
